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2016 07 // Mil años de solitario
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<h1 class="brand-title">Mil años de solitario</h1>
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<h2 class="brand-tagline">A boy who can't step into academia</h2>
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<a href="/post/Pokemon-Go-Hack/">Pokemon Go Hack</a>
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<span class="post-date-day"><sup>30</sup></span><span class="post-date-separator">/</span><span class="post-date-month">Jul</span> <span class="post-date-year">2016</span>
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<span class="post-reading-time"><i class="fa fa-clock-o"></i> <em>2 min. read</em></span>
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<a class="post-category post-category-2016-07" href="https://codersherlock.github.io//categories/2016-07">2016-07</a>
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Catch them all until bored Preface I never imagined that I will truly write something for hacking a game. Though I have to admit that Pokemon Go is a huge heat and different from other games, it still hard to believe that I took movement to make it better(or worse?). I was a big fun of ingress, and thanks to one of my best friends, Kevin, who was also a huge fan to ingress, recommended me this game.
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<a href="/post/Pokemon-Go-Hack/"><span class="read-more-slashes">//</span>Read More...</a>
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<a href="/post/Cross-Compile-Seafile-2-ARM/">Cross Compile Seafile 2 ARM</a>
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<span class="post-date-day"><sup>30</sup></span><span class="post-date-separator">/</span><span class="post-date-month">Jul</span> <span class="post-date-year">2016</span>
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<span class="post-reading-time"><i class="fa fa-clock-o"></i> <em>3 min. read</em></span>
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<a class="post-category post-category-2016-07" href="https://codersherlock.github.io//categories/2016-07">2016-07</a>
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<article class="post-summary">
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Cross Compile Seafile to ARM platform Motivation This project is working for delta sync from mobile to server. Currently, there’s no mobile program/solution has supporting to delta sync(Include Dropbox/ Goggle Drive). But the truth is that almost every pc version sync program can work as delta sync properly or not. So in this article, I’ll provide a workbench for cross compilation and evaluation. And finally come up with a reason of how to port better incremental synchronize solution on mobile platform.
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2016 08 // Mil años de solitario
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<a href="/post/Cross-Compile-RSync-ARM/">Cross Compile RSync ARM</a>
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<span class="post-date-day"><sup>15</sup></span><span class="post-date-separator">/</span><span class="post-date-month">Aug</span> <span class="post-date-year">2016</span>
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<span class="post-reading-time"><i class="fa fa-clock-o"></i> <em>2 min. read</em></span>
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<a class="post-category post-category-2016-08" href="https://codersherlock.github.io//categories/2016-08">2016-08</a>
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Cross Compile Rsync to ARM platform As always, feel free to ask. // Sherlock Motivation I got some issues about compile seafile to android, so instead of doing so, I start to figure out some other synchronize workflow. Rsync is one of the most mature synchronization solution. So I made the decision on planting rsync to android. Pre-work Rsync is a sync program with delta sync feature and based on SSH connection.
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<a href="/post/Cross-Compile-RSync-ARM/"><span class="read-more-slashes">//</span>Read More...</a>
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<title>2016 08 on Mil años de solitario</title>
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<link>https://CoderSherlock.github.io/categories/2016-08/</link>
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<lastBuildDate>Mon, 15 Aug 2016 15:44:05 -0400</lastBuildDate>
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<title>Cross Compile RSync ARM</title>
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<link>https://codersherlock.github.io/post/Cross-Compile-RSync-ARM/</link>
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<pubDate>Mon, 15 Aug 2016 15:44:05 -0400</pubDate>
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<guid>https://codersherlock.github.io/post/Cross-Compile-RSync-ARM/</guid>
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<description>
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<h1 id="cross-compile-rsync-to-arm-platform">Cross Compile Rsync to ARM platform</h1>
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<p>As always, feel free to ask. // Sherlock</p>
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<h2 id="motivation">Motivation</h2>
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<p>I got some issues about compile seafile to android, so instead of doing so, I start to figure out some other synchronize workflow. <a href="https://rsync.samba.org/">Rsync</a> is one of the most mature synchronization solution. So I made the decision on planting rsync to android.</p>
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<h2 id="pre-work">Pre-work</h2>
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<p>Rsync is a sync program with delta sync feature and based on SSH connection. So all we need to do is SSH support and cross compile tool-chain. Similar to what I mentioned in <a href="https://codersherlock.github.io/post/Cross-Compile-Seafile-2-ARM/">previews blog</a>, Android NDK and environment export need to be done before compilation.
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To enable normally use of compiled program, we need to make android support SSH. My solution is just install <a href="https://play.google.com/store/apps/details?id=berserker.android.apps.sshdroid&amp;hl=en">SSHDroid</a> from Google Play Store.</p>
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<h2 id="cross-compile-rsync">Cross-Compile Rsync</h2>
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<p>Running following script to build rsync. It will generate a executable file named rsync in the root directory.</p>
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<pre><code>$ ./configure --build=${BUILD_SYS} --host=${TOOLCHAIN}
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$ make
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</code></pre>
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<h2 id="push-rsync-to-android">Push RSync to Android.</h2>
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<p>After installing SSHDroid, we can now push our arm-version-rsync to target machine.</p>
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<pre><code>$ adb push rsync /data/local/tmp
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$ adb shell
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$ cd /data/data/berserker.android.apps.sshdroid/dropbear
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$ mv ../../../local/tmp/rsync .
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</code></pre>
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<h2 id="run-rsync-with-argument">Run Rsync with argument</h2>
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<p>Now we can easily use rsync in android shell. Similar to what we use on PC.</p>
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<pre><code>$ ./rsync -e &quot;./ssh&quot; {target-data} {target-location}:{target-directory}
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</code></pre>
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<h2 id="references">References</h2>
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<p><a href="http://stackoverflow.com/questions/8130889/build-rsync-for-android">Build Rsync for Android</a></p>
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<header class="page-title">Cross Compile</header>
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<article class="li">
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<header>
|
||||
<div class="date">Mon, Aug 15, 2016</div>
|
||||
<div class="title"><a href="https://codersherlock.github.io/post/Cross-Compile-RSync-ARM/">Cross Compile RSync ARM</a></div>
|
||||
</header>
|
||||
<div class="body">As always, feel free to ask. // Sherlock Motivation I got some issues about compile seafile to android, so instead of doing so, I start to figure out some other synchronize workflow. Rsync is one of the most mature synchronization solution. So I made the decision on planting rsync to android. Pre-work Rsync is a sync program with delta sync feature and based on SSH connection. So all we need to do is SSH support and cross compile tool-chain.</div>
|
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<a href="https://codersherlock.github.io/post/Cross-Compile-RSync-ARM/" class="btn btn-default">Read More…</a>
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<header>
|
||||
<div class="date">Sat, Jul 30, 2016</div>
|
||||
<div class="title"><a href="https://codersherlock.github.io/post/Cross-Compile-Seafile-2-ARM/">Cross Compile Seafile to ARM</a></div>
|
||||
</header>
|
||||
<div class="body">Motivation This project is working for delta sync from mobile to server. Currently, there’s no mobile program/solution has supporting to delta sync(Include Dropbox/ Goggle Drive). But the truth is that almost every pc version sync program can work as delta sync properly or not. So in this article, I’ll provide a workbench for cross compilation and evaluation. And finally come up with a reason of how to port better incremental synchronize solution on mobile platform.</div>
|
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<a href="https://codersherlock.github.io/post/Cross-Compile-RSync-ARM/" class="list-group-item">Cross Compile RSync ARM</a>
|
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|
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<a href="https://codersherlock.github.io/post/Pokemon-Go-Hack/" class="list-group-item">Pokemon Go Hack</a>
|
||||
|
||||
<a href="https://codersherlock.github.io/post/Cross-Compile-Seafile-2-ARM/" class="list-group-item">Cross Compile Seafile to ARM</a>
|
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<a href="https://codersherlock.github.io/about/" class="list-group-item">about me</a>
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<a href="https://codersherlock.github.io/tags/android" class="list-group-item">android</a>
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<a href="https://codersherlock.github.io/tags/arm" class="list-group-item">arm</a>
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<p>Copyright (c) 2016 - 2016, Pengzhan Hao; all rights reserved.</p>
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<p>Powered by <a href="http://gohugo.io" target="_blank" rel="nofollow">Hugo</a>, Theme <a href="https://github.com/dim0627/hugo_theme_beg" target="_blank" rel="nofollow">beg</a> designed by <a href="http://yet.unresolved.xyz" target="_blank" rel="nofollow">Daisuke Tsuji</a></p>
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</html>
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@@ -1,66 +1,89 @@
|
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
|
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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
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<channel>
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<title>2016 07 on Mil años de solitario</title>
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<link>https://CoderSherlock.github.io/categories/2016-07/</link>
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<description>Recent content in 2016 07 on Mil años de solitario</description>
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<title>Cross Compile on Mil años de solitario</title>
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<link>https://CoderSherlock.github.io/categories/cross-compile/</link>
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<description>Recent content in Cross Compile on Mil años de solitario</description>
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<generator>Hugo -- gohugo.io</generator>
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<lastBuildDate>Sat, 30 Jul 2016 18:10:20 -0400</lastBuildDate>
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<atom:link href="https://CoderSherlock.github.io/categories/2016-07/index.xml" rel="self" type="application/rss+xml" />
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<copyright>Copyright (c) 2016 - 2016, Pengzhan Hao; all rights reserved.</copyright>
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<lastBuildDate>Mon, 15 Aug 2016 15:44:05 -0400</lastBuildDate>
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<atom:link href="https://CoderSherlock.github.io/categories/cross-compile/index.xml" rel="self" type="application/rss+xml" />
|
||||
|
||||
<item>
|
||||
<title>Pokemon Go Hack</title>
|
||||
<link>https://codersherlock.github.io/post/Pokemon-Go-Hack/</link>
|
||||
<pubDate>Sat, 30 Jul 2016 18:10:20 -0400</pubDate>
|
||||
<title>Cross Compile RSync ARM</title>
|
||||
<link>https://codersherlock.github.io/post/Cross-Compile-RSync-ARM/</link>
|
||||
<pubDate>Mon, 15 Aug 2016 15:44:05 -0400</pubDate>
|
||||
|
||||
<guid>https://codersherlock.github.io/post/Pokemon-Go-Hack/</guid>
|
||||
<guid>https://codersherlock.github.io/post/Cross-Compile-RSync-ARM/</guid>
|
||||
<description>
|
||||
|
||||
<h1 id="catch-them-all-until-bored">Catch them all until bored</h1>
|
||||
<p>As always, feel free to ask. // Sherlock</p>
|
||||
|
||||
<h2 id="preface">Preface</h2>
|
||||
<h1 id="motivation">Motivation</h1>
|
||||
|
||||
<p>I never imagined that I will truly write something for hacking a game. Though I have to admit that Pokemon Go is a huge heat and different from other games, it still hard to believe that I took movement to make it better(or worse?). I was a big fun of ingress, and thanks to one of my best friends, Kevin, who was also a huge fan to ingress, recommended me this game. Due to some well known reasons, Ingress didn&rsquo;t become popular at my country. But time flies, I break through the wall, and come to a free land which can play Niantic&rsquo;s game. Unfortunately, this time, the only thing restrict me from playing LBS game is limitation of my spare time. Working in the Lab makes me exhausted <strong>EVERYDAY</strong> and the place where I am now is so barren which even doesn&rsquo;t have much insects and birds(I mean Weedle and Pidgey).
|
||||
<em>afk I have to battle a nearby gym now</em>
|
||||
Anyway, after coming back, I think I write too much on useless words, so let me keep it straight forward. My imagination of this hacking project is very simple, which is making an auto bot helping me go through all experiences a Pokemon trainer will face. In first stage, my goal is making the bot smartly picking up a route to walk, catch all Pokemons and supply from PokeStops.</p>
|
||||
<p>I got some issues about compile seafile to android, so instead of doing so, I start to figure out some other synchronize workflow. <a href="https://rsync.samba.org/">Rsync</a> is one of the most mature synchronization solution. So I made the decision on planting rsync to android.</p>
|
||||
|
||||
<h2 id="todo-list">TODO List</h2>
|
||||
<h1 id="pre-work">Pre-work</h1>
|
||||
|
||||
<p>-[X] Test API
|
||||
-[ ] Finish Walk Algorithm
|
||||
-[ ] Finish other movement, etc. catch, hatch
|
||||
-[ ] Smart Walking route
|
||||
-[ ] Pokemon Predict (Thanks to Pokevision&rsquo;s idea)
|
||||
-[ ] Become a Pokemon Master</p>
|
||||
<p>Rsync is a sync program with delta sync feature and based on SSH connection. So all we need to do is SSH support and cross compile tool-chain. Similar to what I mentioned in <a href="https://codersherlock.github.io/post/Cross-Compile-Seafile-2-ARM/">previews blog</a>, Android NDK and environment export need to be done before compilation.
|
||||
To enable normally use of compiled program, we need to make android support SSH. My solution is just install <a href="https://play.google.com/store/apps/details?id=berserker.android.apps.sshdroid&amp;hl=en">SSHDroid</a> from Google Play Store.</p>
|
||||
|
||||
<h1 id="cross-compile-rsync">Cross-Compile Rsync</h1>
|
||||
|
||||
<p>Running following script to build rsync. It will generate a executable file named rsync in the root directory.</p>
|
||||
|
||||
<pre><code>$ ./configure --build=${BUILD_SYS} --host=${TOOLCHAIN}
|
||||
$ make
|
||||
</code></pre>
|
||||
|
||||
<h1 id="push-rsync-to-android">Push RSync to Android.</h1>
|
||||
|
||||
<p>After installing SSHDroid, we can now push our arm-version-rsync to target machine.</p>
|
||||
|
||||
<pre><code>$ adb push rsync /data/local/tmp
|
||||
$ adb shell
|
||||
|
||||
$ cd /data/data/berserker.android.apps.sshdroid/dropbear
|
||||
$ mv ../../../local/tmp/rsync .
|
||||
</code></pre>
|
||||
|
||||
<h1 id="run-rsync-with-argument">Run Rsync with argument</h1>
|
||||
|
||||
<p>Now we can easily use rsync in android shell. Similar to what we use on PC.</p>
|
||||
|
||||
<pre><code>$ ./rsync -e &quot;./ssh&quot; {target-data} {target-location}:{target-directory}
|
||||
</code></pre>
|
||||
|
||||
<h1 id="references">References</h1>
|
||||
|
||||
<p><a href="http://stackoverflow.com/questions/8130889/build-rsync-for-android">Build Rsync for Android</a></p>
|
||||
</description>
|
||||
</item>
|
||||
|
||||
<item>
|
||||
<title>Cross Compile Seafile 2 ARM</title>
|
||||
<title>Cross Compile Seafile to ARM</title>
|
||||
<link>https://codersherlock.github.io/post/Cross-Compile-Seafile-2-ARM/</link>
|
||||
<pubDate>Sat, 30 Jul 2016 14:02:34 -0400</pubDate>
|
||||
|
||||
<guid>https://codersherlock.github.io/post/Cross-Compile-Seafile-2-ARM/</guid>
|
||||
<description>
|
||||
|
||||
<h1 id="cross-compile-seafile-to-arm-platform">Cross Compile Seafile to ARM platform</h1>
|
||||
|
||||
<h2 id="motivation">Motivation</h2>
|
||||
<h1 id="motivation">Motivation</h1>
|
||||
|
||||
<p>This project is working for delta sync from mobile to server. Currently, there&rsquo;s no mobile program/solution has supporting to delta sync(Include Dropbox/ Goggle Drive). But the truth is that almost every pc version sync program can work as delta sync properly or not. So in this article, I&rsquo;ll provide a workbench for cross compilation and evaluation. And finally come up with a reason of how to port better incremental synchronize solution on mobile platform.</p>
|
||||
|
||||
<h2 id="pre-work">Pre-work</h2>
|
||||
<h1 id="pre-work">Pre-work</h1>
|
||||
|
||||
<p>Basically, I used the native android compilation tool-chains, <a href="https://developer.android.com/ndk/downloads/index.html">Android NDK</a>, as working tools. Due to my working situation, I use a <a href="https://shield.nvidia.com/tablet/k1">Nvidia Shield Tablet</a> as target device. As <em>Zengwen</em> said in his <a href="http://zwyuan.github.io/2016/07/17/cross-compile-glib-for-android/">blog</a>, newest updated NDK might has some issue which can influence compilation progress. So you can find <a href="http://stackoverflow.com/questions/6849981/where-do-i-find-old-versions-of-android-ndk">other version</a> of NDK once you have some problems. Based on what <em>Zengwen&rsquo;s</em> blog mentioned, we can write following useful system environment and export in terminal.</p>
|
||||
|
||||
<h3 id="prerequisites">Prerequisites</h3>
|
||||
<h2 id="prerequisites">Prerequisites</h2>
|
||||
|
||||
<pre><code>$ sudo apt-get install build-essential
|
||||
$ sudo apt-get install pkg-config automake autoconf libtool
|
||||
</code></pre>
|
||||
|
||||
<h3 id="link-with-standalone-tool-chains">Link with standalone tool-chains</h3>
|
||||
<h2 id="link-with-standalone-tool-chains">Link with standalone tool-chains</h2>
|
||||
|
||||
<p>In order to build standalone tool-chains, we need first to export following system environment. After doing that, we can use following command to build a standalone tool-chains from downloaded NDK.</p>
|
||||
|
||||
@@ -74,7 +97,7 @@ $ sudo apt-get install pkg-config automake autoconf libtool
|
||||
--platform=android-22
|
||||
</code></pre>
|
||||
|
||||
<h3 id="original-system-environment-configuration">Original System Environment Configuration</h3>
|
||||
<h2 id="original-system-environment-configuration">Original System Environment Configuration</h2>
|
||||
|
||||
<p>[TODO]-&gt; I will fix this part later.</p>
|
||||
|
||||
@@ -143,29 +166,29 @@ export LIBS=&quot;-lc -lstdc++ -ld&quot;
|
||||
export LDFLAGS=&quot;-Wl,-rpath-link=-I${SYSROOT}/usr/lib -L${SYSROOT}/usr/lib -L${PREFIX}/lib -L${NDK_TOOLCHAIN}/lib&quot;
|
||||
</code></pre>
|
||||
|
||||
<h2 id="compile-process">Compile Process</h2>
|
||||
<h1 id="compile-process">Compile Process</h1>
|
||||
|
||||
<p>To compile seafile, we should compile ccnet and libsearpc first. As for these two projects, they all have their own dependencies, so we must follow some order to run the compilation.</p>
|
||||
|
||||
<h3 id="libsearpc">libsearpc</h3>
|
||||
<h2 id="libsearpc">libsearpc</h2>
|
||||
|
||||
<h4 id="glib">glib</h4>
|
||||
<h3 id="glib">glib</h3>
|
||||
|
||||
<h5 id="libiconv">libiconv</h5>
|
||||
<h4 id="libiconv">libiconv</h4>
|
||||
|
||||
<h5 id="libffi">libffi</h5>
|
||||
<h4 id="libffi">libffi</h4>
|
||||
|
||||
<h5 id="gettext">gettext</h5>
|
||||
<h4 id="gettext">gettext</h4>
|
||||
|
||||
<h4 id="libjasson">libjasson</h4>
|
||||
<h3 id="libjasson">libjasson</h3>
|
||||
|
||||
<h3 id="ccnet">ccnet</h3>
|
||||
<h2 id="ccnet">ccnet</h2>
|
||||
|
||||
<h4 id="libuuid">libuuid</h4>
|
||||
<h3 id="libuuid">libuuid</h3>
|
||||
|
||||
<h3 id="seafile">seafile</h3>
|
||||
<h2 id="seafile">seafile</h2>
|
||||
|
||||
<h2 id="preferences">Preferences</h2>
|
||||
<h1 id="preferences">Preferences</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="http://zwyuan.github.io/2016/07/17/cross-compile-glib-for-android/">zwyuan</a></li>
|
||||
@@ -174,4 +197,4 @@ export LDFLAGS=&quot;-Wl,-rpath-link=-I${SYSROOT}/usr/lib -L${SYSROOT}/usr/l
|
||||
</item>
|
||||
|
||||
</channel>
|
||||
</rss>
|
||||
</rss>
|
||||
@@ -0,0 +1 @@
|
||||
<!DOCTYPE html><html><head><link rel="canonical" href="https://CoderSherlock.github.io/categories/cross-compile/"/><meta http-equiv="content-type" content="text/html; charset=utf-8" /><meta http-equiv="refresh" content="0;url=https://CoderSherlock.github.io/categories/cross-compile/" /></head></html>
|
||||
@@ -0,0 +1,175 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="generator" content="Hugo 0.16" />
|
||||
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1">
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<div class="title"><a href="https://codersherlock.github.io/post/Pokemon-Go-Hack/">Pokemon Go Hack</a></div>
|
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</header>
|
||||
<div class="body">Catch them all until bored Preface I never imagined that I will truly write something for hacking a game. Though I have to admit that Pokemon Go is a huge heat and different from other games, it still hard to believe that I took movement to make it better(or worse?). I was a big fun of ingress, and thanks to one of my best friends, Kevin, who was also a huge fan to ingress, recommended me this game.</div>
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|
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|
||||
|
||||
<h1 id="catch-them-all-until-bored">Catch them all until bored</h1>
|
||||
|
||||
<h1 id="preface">Preface</h1>
|
||||
|
||||
<p>I never imagined that I will truly write something for hacking a game. Though I have to admit that Pokemon Go is a huge heat and different from other games, it still hard to believe that I took movement to make it better(or worse?). I was a big fun of ingress, and thanks to one of my best friends, Kevin, who was also a huge fan to ingress, recommended me this game. Due to some well known reasons, Ingress didn&rsquo;t become popular at my country. But time flies, I break through the wall, and come to a free land which can play Niantic&rsquo;s game. Unfortunately, this time, the only thing restrict me from playing LBS game is limitation of my spare time. Working in the Lab makes me exhausted <strong>EVERYDAY</strong> and the place where I am now is so barren which even doesn&rsquo;t have much insects and birds(I mean Weedle and Pidgey).
|
||||
<em>afk I have to battle a nearby gym now</em>
|
||||
Anyway, after coming back, I think I write too much on useless words, so let me keep it straight forward. My imagination of this hacking project is very simple, which is making an auto bot helping me go through all experiences a Pokemon trainer will face. In first stage, my goal is making the bot smartly picking up a route to walk, catch all Pokemons and supply from PokeStops.</p>
|
||||
|
||||
<h1 id="todo-list">TODO List</h1>
|
||||
|
||||
<p>-[X] Test API
|
||||
-[ ] Finish Walk Algorithm
|
||||
-[ ] Finish other movement, etc. catch, hatch
|
||||
-[ ] Smart Walking route
|
||||
-[ ] Pokemon Predict (Thanks to Pokevision&rsquo;s idea)
|
||||
-[ ] Become a Pokemon Master</p>
|
||||
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|
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|
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<div class="title"><a href="https://codersherlock.github.io/post/Pokemon-Go-Hack/">Pokemon Go Hack</a></div>
|
||||
</header>
|
||||
<div class="body">Catch them all until bored Preface I never imagined that I will truly write something for hacking a game. Though I have to admit that Pokemon Go is a huge heat and different from other games, it still hard to believe that I took movement to make it better(or worse?). I was a big fun of ingress, and thanks to one of my best friends, Kevin, who was also a huge fan to ingress, recommended me this game.</div>
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|
||||
<guid>https://codersherlock.github.io/post/Pokemon-Go-Hack/</guid>
|
||||
<description>
|
||||
|
||||
<h1 id="catch-them-all-until-bored">Catch them all until bored</h1>
|
||||
|
||||
<h1 id="preface">Preface</h1>
|
||||
|
||||
<p>I never imagined that I will truly write something for hacking a game. Though I have to admit that Pokemon Go is a huge heat and different from other games, it still hard to believe that I took movement to make it better(or worse?). I was a big fun of ingress, and thanks to one of my best friends, Kevin, who was also a huge fan to ingress, recommended me this game. Due to some well known reasons, Ingress didn&rsquo;t become popular at my country. But time flies, I break through the wall, and come to a free land which can play Niantic&rsquo;s game. Unfortunately, this time, the only thing restrict me from playing LBS game is limitation of my spare time. Working in the Lab makes me exhausted <strong>EVERYDAY</strong> and the place where I am now is so barren which even doesn&rsquo;t have much insects and birds(I mean Weedle and Pidgey).
|
||||
<em>afk I have to battle a nearby gym now</em>
|
||||
Anyway, after coming back, I think I write too much on useless words, so let me keep it straight forward. My imagination of this hacking project is very simple, which is making an auto bot helping me go through all experiences a Pokemon trainer will face. In first stage, my goal is making the bot smartly picking up a route to walk, catch all Pokemons and supply from PokeStops.</p>
|
||||
|
||||
<h1 id="todo-list">TODO List</h1>
|
||||
|
||||
<p>-[X] Test API
|
||||
-[ ] Finish Walk Algorithm
|
||||
-[ ] Finish other movement, etc. catch, hatch
|
||||
-[ ] Smart Walking route
|
||||
-[ ] Pokemon Predict (Thanks to Pokevision&rsquo;s idea)
|
||||
-[ ] Become a Pokemon Master</p>
|
||||
</description>
|
||||
</item>
|
||||
|
||||
</channel>
|
||||
</rss>
|
||||
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|
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|
||||
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|
||||
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|
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|
||||
|
||||
<a href="https://codersherlock.github.io/post/Pokemon-Go-Hack/" class="list-group-item">Pokemon Go Hack</a>
|
||||
|
||||
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|
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|
||||
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|
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|
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|
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|
||||
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|
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|
||||
<p>Copyright (c) 2016 - 2016, Pengzhan Hao; all rights reserved.</p>
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Reference in New Issue
Block a user