refactor(core): overhaul state transition architecture, persistent job queue, and API layer
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- Implement atomic state transitions: add EntryService.PatchEntry() with EntryDiff computation and EventEntryTransition event emission.
- Add persistent SQLite task queue (JobEngine): add jobs table with crash recovery, exponential backoff retries, concurrency control, and idempotency key deduplication.
- Decompose monolithic HTTP handlers: split handlers.go into domain handlers (auth, feeds, entries, jobs, settings, rules, sse).
- Implement real-time Server-Sent Events (/api/events/stream) for multi-tab/device state synchronization.
- Fix SQLite concurrency: apply busy_timeout(10000) and journal_mode(WAL) via DSN query parameters to resolve SQLITE_BUSY (5).
- Fix AI settings & prompt loading: unmarshal JSON from ai_settings, apply configured prompt templates, and enforce strict enabled/API key validations.
- Fix undo share state: remove omitempty from ShareUUID to serialize null for state resets.
- Fix middle list counter: compute true unread/total stats from DB and clean switcher button labels.
- Adapt mobile UI for iOS: add viewport-fit=cover in index.html and calibrate safe-area insets for the bottom navigation and article reader toolbar.
- Add architectural documentation and worklog in docs/009_worklog.md.
This commit is contained in:
2026-09-01 00:41:05 -07:00
parent 271a542196
commit ebcaa5d72a
38 changed files with 3748 additions and 1202 deletions
+16 -4
View File
@@ -202,15 +202,27 @@ func (c *Crawler) fetchSingleFeed(ctx context.Context, f models.Feed) error {
zap.Int("new_entries", len(newEntries)),
)
// Publish on_post_created events for newly inserted entries
// Publish on_post_created and on_entry_transition events for newly inserted entries
if c.bus != nil {
for _, entry := range newEntries {
entry.FeedTitle = f.Title
entry.FeedSiteURL = f.SiteURL
diff := &models.EntryDiff{
FieldsChanged: []string{"id", "title", "content", "url"},
}
c.bus.Publish(ctx, events.Event{
Type: events.EventPostCreated,
Entry: entry,
Depth: 0,
Type: events.EventPostCreated,
Entry: entry,
NewEntry: &entry,
Diff: diff,
Depth: 0,
})
c.bus.Publish(ctx, events.Event{
Type: events.EventEntryTransition,
Entry: entry,
NewEntry: &entry,
Diff: diff,
Depth: 0,
})
}
}