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refactor(core): overhaul state transition architecture, persistent job queue, and API layer
- Implement atomic state transitions: add EntryService.PatchEntry() with EntryDiff computation and EventEntryTransition event emission.
- Add persistent SQLite task queue (JobEngine): add jobs table with crash recovery, exponential backoff retries, concurrency control, and idempotency key deduplication.
- Decompose monolithic HTTP handlers: split handlers.go into domain handlers (auth, feeds, entries, jobs, settings, rules, sse).
- Implement real-time Server-Sent Events (/api/events/stream) for multi-tab/device state synchronization.
- Fix SQLite concurrency: apply busy_timeout(10000) and journal_mode(WAL) via DSN query parameters to resolve SQLITE_BUSY (5).
- Fix AI settings & prompt loading: unmarshal JSON from ai_settings, apply configured prompt templates, and enforce strict enabled/API key validations.
- Fix undo share state: remove omitempty from ShareUUID to serialize null for state resets.
- Fix middle list counter: compute true unread/total stats from DB and clean switcher button labels.
- Adapt mobile UI for iOS: add viewport-fit=cover in index.html and calibrate safe-area insets for the bottom navigation and article reader toolbar.
- Add architectural documentation and worklog in docs/009_worklog.md.
2026-09-01 00:41:05 -07:00

127 lines
3.2 KiB
Go

package services
import (
"context"
"crypto/sha256"
"encoding/hex"
"fmt"
"time"
"git.pengzhan.dev/haopengzhan/rsspipe/internal/db"
"git.pengzhan.dev/haopengzhan/rsspipe/internal/events"
"git.pengzhan.dev/haopengzhan/rsspipe/internal/logger"
"git.pengzhan.dev/haopengzhan/rsspipe/internal/models"
"github.com/google/uuid"
"go.uber.org/zap"
)
type JobService struct {
db *db.DB
bus *events.EventBus
log *zap.Logger
}
func NewJobService(database *db.DB, bus *events.EventBus) *JobService {
return &JobService{
db: database,
bus: bus,
log: logger.Named("job-service"),
}
}
// GenerateIdempotencyKey creates a deterministic key to prevent duplicate jobs
func GenerateIdempotencyKey(jobType, entityID, action string, extra string) string {
raw := fmt.Sprintf("%s:%s:%s:%s", jobType, entityID, action, extra)
h := sha256.Sum256([]byte(raw))
return hex.EncodeToString(h[:16])
}
// Enqueue submits a job to the persistent SQLite queue.
// If an idempotency key is provided and a job already exists with that key, returns the existing job.
func (s *JobService) Enqueue(ctx context.Context, jobType string, payload map[string]interface{}, idempotencyKey string) (*models.Job, error) {
if idempotencyKey != "" {
if existing, err := s.db.GetJobByIdempotencyKey(idempotencyKey); err == nil && existing != nil {
s.log.Debug("Job already exists with idempotency key, skipping duplicate enqueue",
zap.String("job_id", existing.ID),
zap.String("type", jobType),
zap.String("key", idempotencyKey),
)
return existing, nil
}
}
job := models.Job{
ID: uuid.New().String(),
Type: jobType,
Payload: payload,
Status: "pending",
Progress: 0,
Attempts: 0,
MaxAttempts: 3,
IdempotencyKey: idempotencyKey,
RunAt: time.Now().UTC(),
CreatedAt: time.Now().UTC(),
UpdatedAt: time.Now().UTC(),
}
created, err := s.db.CreateJob(job)
if err != nil {
return nil, fmt.Errorf("failed to enqueue job: %w", err)
}
s.log.Info("Job enqueued",
zap.String("job_id", created.ID),
zap.String("type", created.Type),
zap.String("idempotency_key", idempotencyKey),
)
if s.bus != nil {
s.bus.Publish(ctx, events.Event{
Type: events.EventJobProgress,
Job: created,
})
}
return created, nil
}
func (s *JobService) GetJob(ctx context.Context, id string) (*models.Job, error) {
return s.db.GetJob(id)
}
func (s *JobService) ListJobs(ctx context.Context, filter models.JobFilter) ([]models.Job, error) {
return s.db.ListJobs(filter)
}
func (s *JobService) CancelJob(ctx context.Context, id string) error {
err := s.db.CancelJob(id)
if err == nil && s.bus != nil {
if j, err := s.db.GetJob(id); err == nil {
s.bus.Publish(ctx, events.Event{
Type: events.EventJobFailed,
Job: j,
})
}
}
return err
}
func (s *JobService) RetryJob(ctx context.Context, id string) error {
j, err := s.db.GetJob(id)
if err != nil {
return err
}
j.Status = "pending"
j.ErrorMessage = ""
j.Attempts = 0
j.RunAt = time.Now().UTC()
err = s.db.UpdateJob(*j)
if err == nil && s.bus != nil {
s.bus.Publish(ctx, events.Event{
Type: events.EventJobProgress,
Job: j,
})
}
return err
}